Resident Evil Code Veronica X Review and Discussion
By: Justin Hopkins
My recent Resident Evil kick has probably become a problem. With it being December and looking back and playing Resident Evil 2 and 3 and looking forward to Village. When I remembered I haven’t played Code Veronica yet. Made especially more appalling since I downloaded the game a few months ago and just haven’t sat down and played it yet. Claire is my favorite character in the world of Resident Evil, have no idea why I held off. May not know what happened going in, but she is on the cover. So, riding the wave I have been on for the series, figured now was the time to finally play and share my thoughts not only on it, but where I stand on the whole remake thing. So, lets dive right in shall we.
The game kicks open with a hood being pulled off Claire’s head and being struck down into a cell by the butt of a gun. Flashing back, seeing her racing through an Umbrella site in Paris. Bullets flying and high paced. Gets confronted, looking like she was outnumbered by ends up firing into gas canisters and taking them all down, but one guy comes up from behind and she is out of ammo. Coming too in her cell to the sound of explosions. The base they are holding her is under attack and the guard is injured and lets her go. Under the impression she won’t make it out alive regardless. Leaving him and the dead begin to rise from the ground and chase us off into another cut scene where we meet Steve, a prisoner who runs off, believing we would only slow him down. After checking out the barracks we make our way forward to a Palace, belonging to the Ashfords, Alfred and Alexia. After a bit of exploring. we run into Alfred who after trying to shot us, blaming us for the attack and going to enjoy hunting us. Before we can leave the Palace we have to go back in and save Steve, who wont give us the guns, unless he gets automatic ones in return, cause he is a nightmare, but we move along any. Opening up more areas, in the form of the Training facility and Underwater area. Beginning to bounce around all the areas, trying to get access to the plane and escape. Encountering the Bandersnatches after walking into a trap from Alfred and even more terrifying encounter with Albert Wesker, the man who was responsible for the attack on the base. Who after ragdolling Claire around, leaves after being called away. Leaving us to continue trying to finish our tasks. When we finally gain access to the plane and putting the final touches on getting it ready, we are confronted by a tyrant. Who not only fights us on the ground, but ends up on the plane and we have to get him thrown out of it. Only for the plane to be hijacked and flown Rerouted to Antarctica Base and we again, start our search for an escape. Steve finds a base seven miles away and all we got to do is use the drilling devise to punch through a wall, but Steve of course, screws it up and Claire has to fix it. Dealing with Alfred again, but we need to fight an even more dangerous Tyrant, Nosferatu. Who hit hard and poison us and the fight was a challenging one, but we finally took him down. Looked like we were finally free, but we see Alfred, holding on just long enough to unleash his Sister, Alexia, who easily flips our escape vehicle and knocks us out. Then we jump to see Chris arriving at the base we were at at the start, and we start again as Chris this time and that is where I will leave it for now.
Now, there is a lot to unpack and praise about this game and I am going to start with the monsters. The Bandersnatches were a great addition to the games. Being both a scary and imposing, but felt like legit threats that you had to account for. Not only being able to attack you from afar with their stretchy arm, but use the same arm to move from one floor to the next making it a challenge to runaway from and tended to have to deal with them instead of just run. Loved Alexia’s transformation into a giant flying bug monster at the end. Nosferatu is hands down the best in the game and ranks high on the list with Nemeses and Mr. X as best of the series. Monster wise, Code Veronica X delivers in spade.
The inclusion of Albert Wesker was pulled off spectacularly. The cutscenes that he was apart of were the best, especially when he fights Alexia. Feeling every bit of a big boss fight of these two superpowered being going right after that left me wanting so much more then we got. Add on the scenes where he meets Claire and facing off with Chris for the first time, Wesker kind of steals the show a good bit of the time. Only scene that comes close to matching was the reunion of Chris and Claire.
Alright, lets talk about the story. The game starts off really good. Claire getting fast and hardcore opening, with her taking out everyone in her search of her Brother and loved going around the base and setting up the Ashford Siblings as the big bads. Had so many types of threats and dangers and puzzles were numerous. Making you think about your next several moves and where to go, because going the wrong way could cost both health and ammo which could be detrimental later, but things seemed to start going downhill about the time you get to Antarctica.
One, last thing before we get to the negatives, I loved Steve’s death. He is the first main protagonist, that I can remember, who does not make it out alive. It at gravitas to the universe that not everyone will make it out live and really, the heroes kind of lose in the fact that Wesker is not only left standing, but he walks away, with Steve’s body. Building suspense for where they would go from there. This is also the only good thing I can say about Steve, because…
I actually think I hate Steve. Between the amount of cringe dialogue he has. Fact he kept turning his guns side ways and just opening fire like an idiot. Every single time I saw him on the screen. Had to fight the urge to skip the cutscenes cause it was so bad and early Resident Evil had plenty of cringe but Steve was pinnacle and just the worst. I get where they were going with this character, love interest of Claire, with full on stupid romantic song and it misses the mark in every possible way.
Going into this games, we seen Claire hold her own and fight her way through Resident Evil 2. Setting her up as a powerful character who can hold her own against anything that comes her way. This game starts off with, Claire running through an Umbrella Lab, with Guards chasing her, Planes firing at her location and blowing up gas canisters. By the end, she is constantly shoved aside by Steve… BY STEVE. Then, when Chris is introduced, that is really the end of your time with Claire. Only get control of her long enough to see Steve mutate, tell her he loves her and dies. She doesn’t even get her revenge. She is suppose to care about his death. should at least be the one who gets revenge for him. That goes to Chris. We open the game with her. We should really be finishing the game with her.
The last of the negatives is the way they handle the item sharing situation between Claire and Chris. A little bit of a heads up or some other way to pass stuff off. Had to reset the Nosferatu fight, because I wasn’t expecting the switch and left Chris with nothing to work with. They really do punish new players. Most of which I didn’t mind. All for playing smart and not dumb, but in this aspect, a little bit of foreknowledge would have been a massive plus.
Code Veronica X does need a remake, but not as is. The story and playthrough is just not good. Would pass hard on it if that is how they go. Especially, after the Claire we go in Resident Evil 2 remake. She started down down Stage three Birken. You can’t have her getting pushed aside by Steve and if they are going to keep the love thing. Do it better. Just so bad here and let her get the final fight against Alexia. Instead of Chris, who never met Steve. Let Claire avenge him while Chris runs down Wekser and we can end with a Wesker vs Chris fight. That we actually get to play out instead of watch.
I know that I have been rampaging, but Code Veronica X is a pretty fun game. Had a lot of what made Resident Evil special. Has plenty of horror, suspense and puzzles and replay value. Just going to skip the cutscenes. Final Grade – B
As always, I hope you enjoyed and…
Thank You For Reading